Three minor sisters lost their lives after allegedly jumping from the ninth floor of a residential building in Ghaziabad on Wednesday morning. They were taken to a hospital in Loni, where they were declared dead on arrival.

According to police reports, initial investigations point to the girls’ involvement with an online application or game described as a Korean task-based “love game.” The platform is said to assign daily tasks to users, presenting them within the framework of a virtual emotional bond.

Mental health professionals caution that such digital platforms are designed to keep users engaged for long periods, increasing the risk of addiction, particularly among children and teenagers.

A start-up founder from Trumsy, which works on reducing children’s screen time through gamified challenges, noted that immersive online games can distort a child’s perception of reality, making it difficult for young users to differentiate between the virtual and real worlds.

The growing concern around digital addiction has also been highlighted in the 2025–26 Economic Survey tabled in Parliament.

The survey flagged excessive screen time as a rising mental health challenge and called for greater awareness among families, recommending screen-time limits, device-free periods, and more shared offline activities.